#ifndef GAMEDEFINE_H_20120131
#define GAMEDEFINE_H_20120131


const float GAME_WIDTH  = 1024.0f;
const float GAME_HEIGHT = 768.0f;

#define TARGET_IPAD2
//#define TARGET_IPHONE4

#ifdef TARGET_IPAD2
const float GAME_SCALEX = 1.0f;
const float GAME_SCALEY = 1.0f;
#endif

#ifdef TARGET_IPHONE4
const float GAME_SCALEX = 320.0f/768.0f;
const float GAME_SCALEY = GAME_SCALEX;

#endif


#endif